Five-minute Games for Nursery and Sunbeams
Complied by Kayla Chamberlain
Greeting Song
- Sing to the tune of “Where is Thumbkin?”
“Where is Derek? Where is
Derek?”
“Here I am, Here I am” (Derek
answers)
“How are you today, sir?”
“Very well, I thank you.” (Derek
answers)
Glad you’re here, glad you’re
here (everyone sings)
- Continue with another child
Teddy Bear
Teddy bear, teddy bear, turn
around.
Teddy bear, teddy bear, touch the
ground.
Teddy bear, teddy bear, climb the
stairs.
Teddy bear, teddy bear, say your
prayers.
Teddy bear, teddy bear, turn out
the light.
Teddy bear, teddy bear, say
“Goodnight”.
Jack Be Nimble
- Place several unlit candlesticks (real or imaginary)
around the room. I plan to use small orange soccer cones.
- Help the children learn “Jack be Nimble”
Jack be nimble, Jack be quick,
Jack jump over the candlestick.
- Choose one child to be “Jack”.
- Jack tries to jump over a candlestick while the others
recite the rhyme.
- Choose another child to be “Jack”
- Repeat this game with a taller candlestick.
Jack–in–the–box
- The children crouch down while reciting the first
three lines of the rhyme in very soft voices.
- On the last line, they jump up and say, “Yes, I will!”
in big voices
Jack-in-the-box
Sits so still.
Won’t you come out?
“YES, I WILL”
To Market, To Market
- Choose one child to be the pig.
- The pig stands at one end of the room.
- Choose another child to go to the market.
- This child stands on the opposite end of the room.
- The others chant the rhyme.
To market, to market, to buy a
fat pig,
Home again, home again, jigigty
jig.
- The child going to the market hops across the room to
get to the child who is the pig.
- He takes the pig’s arm, and together they hop back to
the other side of the room.
- Choose two new children to play the game.
- Additional verses included:
To market, to market, to buy a
fat hog,
Home again, home again, jigigty
jog.
To market, to market, to buy a
plum bun,
Home again, home again, market
is done.
Animal Houses
Children will enjoy learning about where animals live while
doing this finger play.
Here is a nest for bluebirds. Cup hands together
to make a nest
Here is a hive for bees. Interlock fingers
to make a hive
Here is a hole for the bunny. Make a circle with
index finger and thumb to make a hole
And here is a house for me! Touch fingertips
together to make a roof
Magic Wand
- Make a wand or purchase an inexpensive fairy wand.
- Tell the children that you are going to sing “Old
MacDonald” and that whoever is tapped on the shoulder by the magic wand will
get to choose the animal and make the animal sound. (I plan to use this
with the “Fun to Do” Song.
- Sing the song, and when you reach the words “And on
his farm he had a ______,” tap a child on the shoulder.
- That child names and animal for that verse.
- During the next verse, the child will hold the magic
wand and tap another child on the shoulder.
One Potato
- This popular counting game has been a favorite for
children for many years.
- Sit the children in a circle.
- Ask them to make fists with both hands and hold their
fists in front of their bodies
- Choose a leader to tap each first as all the children
say, “One potato, two potato, three potato, four. Five potato, six potato,
seven potato, more.”
- The fist that is tapped on the word “more” goes behind
the child’s back.
- Start the game again and continue until only one fist
remains.
- The child becomes the leader for the next round of the
game.
Duck, Duck, Goose
- This very popular game never loses its magic.
- Seat the children in a circle and choose one child to
be “it”.
- That child walks around the circle and taps the others
on the head saying “duck”.
- When she taps a child on the head and says “goose,”
that child gets up and runs around the circle trying to tag the child who is
“it”.
- If the child who is “it” sits down in the empty place
before she is caught, the new child becomes “it”.
May I cross your Bridge?
- This is a good game to play after the children know
the story of “The Three Billy Goats Gruff”.
- All the children line up on one side of the room.
- Choose one child to be the troll.
- The troll stands opposite the line of children.
- The children say, “Mr. Troll, Mr. Troll, may we cross
your bridge?”
- Mr. Troll says, “You may hop across my bridge if you
are wearing blue.”
- All the children wearing blue hop across to the other
side of the room.
- The rest of the children say, “Mr. Troll, Mr. Troll,
may we cross your bridge?”
- Mr. Troll say, “You may jump across my bridge if you
are wearing black.
- Each time the troll names a different color and
movement, until everyone is across the room.
This Little Light (music game)
- Turn off the lights and shine a flashlight in
different places around the room.
- Sing “This Little Light of Mine” with the children.
On the last line, shine the flashlight on one of the children. Everyone
calls out that child’s name.
This little light of mine, I’m
gonna let it shine.
This little light of mine, I’m
gonna let it shine.
This little light of mine, I’m
gonna let it shine.
Let it shine, let it shine, on
YOU!
- The child who is “you” shines the flashlight on
someone else in the next round.
- NOTE: never shine a flashlight into anyone’s eyes.
- Could also use this with “Jesus Wants me for a
Sunbeam”, or “I am like a star shining brightly.”
Flashlight Colors
- Shine a flashlight on objects in the room.
- Tell the children that you are looking for something
red.
- Ask them to say, “Hooray,” when the flashlight finds
something red.
- Repeat this game using different colors.
- Try the game with shapes too.
Simon Says (make a sound)
- In this version, Simon Says to make sounds rather than
do something.
- Simon says, “cough”. Simon says, “sneeze.” Simon
says, “Laugh”, etc.
- Instead of “Simon”, let the leader use his own name or
pretend to be his favorite character in a book. (Use “The Prophet says,” or
“The Bishop says”)
I’m Thinking of …
- Say “I’m thinking of someone in the class who …”
- Add clues about this child.
- Describe his clothes, something he is good at, any
kind of positive observation.
- The rest of the children guess his identity.
- Children love to hear about themselves. This game
also helps children get to know each other better.
Yummy Food
- Collect or draw pictures of food, for example, a
banana, an apple, a glass of milk and a bowl of soup.
- Give one picture to each child.
- Have them stand in different parts of the room.
- Call out one of the foods: “banana”
- The children must run to the child holding the picture
of the banana.
- Once they reach him, encourage them to pretend to eat
the banana or be an animal that eats bananas.
Witch’s Brew (boiling hot)
- This word game gives children the opportunity to
express their own ideas.
- Talk about the different things that they could put
into the witch’s pot to make a witch’s brew.
- Get the children started with something gruesome like
“spider legs,” and they will understand the idea.
- Recite this rhyme to the children.
Boiling hot, boiling hot,
What will you put in the witch’s
pot?
- Choose a child to offer his suggestion.
- Show him how to incorporate his idea into the rhyme.
Boiling hot, boiling hot,
I’ll put spider legs in the
witch’s pot.
- Give each child a turn to add something to the pot.
- Finish by saying:
Boiling hot, boiling hot,
We are through with the witch’s
pot.
It would be fun to do this around Halloween. I plan to use
black caldron with dry ice and water for fun and drama.
Thumbs Up, Thumbs Down
- Ask the children to listen to the questions.
- Explain that their thumbs, not their voices, will
answer the questions.
- If the answer to the question is “yes”, they should
put their thumbs up.
- If the answer to the question is “no, they should put
their thumbs down.
- Questions to which yes is the answer could include
Do you like ice cream? or
Do you like to play outside?
- Questions to which no is the answer could include
silly questions like
Does a cow give juice? Or
Did you fly your airplane to
church today?
Matching Game
- Have the children take off their shoes and place them
in a pile.
- Mix them up and separate the pairs.
- Give a shoe to one child and ask her to find the
matching one.
- After she has found it, she gives the pair to the
owner.
- This game becomes easier as it continues, when there
are fewer shoes to sort through, so choose the children who might find this
task difficult later on in the game.
- Match other things besides shoes.
The Children are Sleeping
- The children lie on the floor and cover their faces
while pretending to be asleep.
- Say “The children are sleeping, the children are
sleeping, and when they wake up, they will be…” (animals, cars, plants
growing, etc.)
- The children pretend to wake up and be whatever you
said.
- Play the game several times.
- At the end of the game, say “When they wake up, they
will be children again.”
If I …
- Help the children think about cause and effect.
- Begin a sentence with “If I …”
- Encourage the children to think of possible outcomes,
for example:
If I water the flowers, they
will grow.
If I pick up my toys…
If I go outside without a coat …
If I go to bed with my clothes
on …
If I take a toy from my
classmate …
If I tell a lie…
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